= Outcomes of the Sept 2011 MORSE Hackathon = Over 80 commits in 2 days! Thanks to everyone! Check out the code here: [[https://github.com/laas/morse]] == A GUI for MORSE == * First version of a GUI for MORSE. It currently allows for appending any kind of components into the current scene. {{attachment:morse_gui1.jpg|The first version of the MORSE GUI | width=400px}} * Debugging of DTM mesh creation plugin - Ported to Blender 2.59/Python 3.2 * WIP: merge it with new GUI for component importation == MORSE Components == * New infrared sensor, based on SICK code * New property (vertical_flip) for cameras == MORSE Multinode API == * Definition of a multinode API (HLA/sockets) * Lot of doc has been produced, including tutorials/test == MORSE Builder API == * Support for [[http://www.openrobots.org/morse/doc/latest/multinode.html#multi-node-options-in-builder-api | multi-node configuration from a builder script]] * More doc! == MORSE general == * Removed the need for middleware empties * Removed the need for modifier empties (WIP: to be tested) == Organization of the MORSE documentation == * [[http://www.openrobots.org/morse/doc/latest/morse.html | Main documentation page]] has been completely revamped. Should be much more user friendly. {{attachment:documentation.jpg|Documentation homepage | width=400px}} * New page "[[http://www.openrobots.org/morse/doc/latest/what_is_morse.html | What is MORSE?]]" with a summary of MORSE features * Lots of updated doc. Even more remain to be done. == MORSE launch script == * It's ow possible to open and start a fullscreen simulation with ``morse run``. * Plus a couple of other minor fix. * WIP: This should enable soon automated testing of MORSE (and possibly other software using MORSE for simulation) * Added a simple wrapper to be used as shebang in MORSE builder scripts: Add ``#! /usr/bin/env morseexec`` to your scripts! == Human-robot integration == * Imported a new human model from TUM (see video [[http://vimeo.com/27862605|here]]), with much better interaction (grab/place object, correct camera movements, etc) == Support for kinematics chain in the Collada exporter == * Contact established with Alexei Zakharov for the importer/exporter for Collada 1.5, based on OpenCollada, with support for Blender 2.59. WIP. [[https://github.com/zakharov/blenderColladaKinematics|github:zakharov/blenderColladaKinematics]]